//
//  BasicController.swift
//  weibo
//
//  Created by 杨晨 on 16/3/9.
//  Copyright © 2016年 杨晨. All rights reserved.
//

import UIKit

class BasicController: UITableViewController ,MainViewDelegate {

    var userLogin = userAccount.shareAccount.userLogin
    //访客视图属性
    var imgeTourist: MainView?
    

    
    override func loadView() {
        
        if userLogin {
            // 登陆后的视图
            super.loadView()
            
        }else{
            //访客视图
            imgeTourist=MainView()
            view = imgeTourist
            
            //指定代理
            imgeTourist?.mainDelegate = self;
//            imgeTourist?.didClick = {
//                
//                print("khhkhk")
//            }
            //设置导航条的主题色
            UINavigationBar.appearance().tintColor = UIColor.orangeColor()
            navigationItem.leftBarButtonItem = UIBarButtonItem (title: "登陆", style: .Plain, target: self, action: "LogIn")
            navigationItem.rightBarButtonItem = UIBarButtonItem(title: "注册", style: .Plain, target: self, action: "Register")
        }
        
    }
    
//实现协议方法
    //登陆方法
    func LogIn() {
        print("我是登陆")
        let oath = OAuthViewController()
        let nav = UINavigationController(rootViewController: oath)
        //包装在一个导航控制其中
        presentViewController(nav, animated: true, completion: nil)
        
            }
    //注册方法
    func Register() {
        print("我是注册")
        
    }
    
    override func viewDidLoad() {
        super.viewDidLoad()

        // Uncomment the following line to preserve selection between presentations
        // self.clearsSelectionOnViewWillAppear = false

        // Uncomment the following line to display an Edit button in the navigation bar for this view controller.
        // self.navigationItem.rightBarButtonItem = self.editButtonItem()
    }

    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        // Dispose of any resources that can be recreated.
    }

    // MARK: - Table view data source

    override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
        // #warning Incomplete implementation, return the number of sections
        return 0
    }

    override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
        // #warning Incomplete implementation, return the number of rows
        return 0
    }

    /*
    override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
        let cell = tableView.dequeueReusableCellWithIdentifier("reuseIdentifier", forIndexPath: indexPath)

        // Configure the cell...

        return cell
    }
    */

    /*
    // Override to support conditional editing of the table view.
    override func tableView(tableView: UITableView, canEditRowAtIndexPath indexPath: NSIndexPath) -> Bool {
        // Return false if you do not want the specified item to be editable.
        return true
    }
    */

    /*
    // Override to support editing the table view.
    override func tableView(tableView: UITableView, commitEditingStyle editingStyle: UITableViewCellEditingStyle, forRowAtIndexPath indexPath: NSIndexPath) {
        if editingStyle == .Delete {
            // Delete the row from the data source
            tableView.deleteRowsAtIndexPaths([indexPath], withRowAnimation: .Fade)
        } else if editingStyle == .Insert {
            // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
        }    
    }
    */

    /*
    // Override to support rearranging the table view.
    override func tableView(tableView: UITableView, moveRowAtIndexPath fromIndexPath: NSIndexPath, toIndexPath: NSIndexPath) {

    }
    */

    /*
    // Override to support conditional rearranging of the table view.
    override func tableView(tableView: UITableView, canMoveRowAtIndexPath indexPath: NSIndexPath) -> Bool {
        // Return false if you do not want the item to be re-orderable.
        return true
    }
    */

    /*
    // MARK: - Navigation

    // In a storyboard-based application, you will often want to do a little preparation before navigation
    override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
        // Get the new view controller using segue.destinationViewController.
        // Pass the selected object to the new view controller.
    }
    */

}
